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Blt to Memory
#1
I just had a simple question. Is it faster to use bitblt from one picture box to another or to always load to memory no matter what? And which requires more memory? I know MS stores most of it to memory, but I believe that in certain times in map editor it is just drawing from what is loaded to a picture box and then to another 32x32 picture box.

Could someone explain a bit about it. I know how to do both, but just curious which is best and for which circumstance.
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