24-08-2009, 06:56 PM
Matt, you fail to take into account the use of kiting.
For those of you who don't know, kiting is when a range'd unit run's away from a melee unit and attacks. It seems like it would be harder to hit a player with a melee unit then a ranged unit, because people can simply run away from melee units. Personally, melee should have the slow down spells.
For those of you who don't know, kiting is when a range'd unit run's away from a melee unit and attacks. It seems like it would be harder to hit a player with a melee unit then a ranged unit, because people can simply run away from melee units. Personally, melee should have the slow down spells.