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StarJumper-WIP(Updated first post-8-23)
#7
I thought non MS meant specifically non Mirage, my mistake.

And I know the screenie doesnt show alot, its just the only one I currently had lying around.
Currently I'm heavily in scripting things, like the system for colinization of planets and attacking enemy colonies.
Starjumper is a little mix of RTS/RPG.

There is a "tick" system for planets. I'm thinking maybe 1 an hour, or every few hours, havent decided yet.
Each planet keeps track of its own stored ticks, which you can then use for production, depending what you have built on that planet. All buildings when built show up on planet realtime, so you can see your colony grow.

And besides that, there will be a system of government implemented(to what degree I havent decided)
Wrecked ships and abandonded civilizations to explore, large capitol cities and starbases to find work, gamble, shop.

Will be a number of factions besides the starting to you can join at any time, if conditions are right, and each faction has an opinion of you, determining what should happen when you come across other factins.

Also will be a large "Engineering"(crafting) system, mnany research capabilities, and more.
There will be plenty to do Smile

And no ETA yet. I'll have a limited beta eventually to give some stress testing to some of the systems, but I dont have a estimate yet of release
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