27-06-2008, 02:41 PM
Give Item:
for i = 1 to max_inv
if getplayerinvitemnum(i).name = item(itemnum).name then
setplayerinvitemval(i, getplayerinvitemval(i) + 1)
end if
next
Take Item:
For i = 1 to max_inv
if getplayerinvitemnum(i).name = item(itemnum).name then
If getplayerinvitemval(i) - ItemAmount >= 0 then
setplayerinvitemnum(i, 0)
else
setplayerinvitemval(i, getplayerinvitemval(i) - ItemAmount)
end if
next
for i = 1 to max_inv
if getplayerinvitemnum(i).name = item(itemnum).name then
setplayerinvitemval(i, getplayerinvitemval(i) + 1)
end if
next
Take Item:
For i = 1 to max_inv
if getplayerinvitemnum(i).name = item(itemnum).name then
If getplayerinvitemval(i) - ItemAmount >= 0 then
setplayerinvitemnum(i, 0)
else
setplayerinvitemval(i, getplayerinvitemval(i) - ItemAmount)
end if
next
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?