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Respawn class ?
#5
When i change that :
Code:
Public Const START_MAP = 1
Public Const START_X = MAX_MAPX / 2
Public Const START_Y = MAX_MAPY / 2
With :
[code]public START_MAP as byte
Public START_X as byte
Public START_Y as byte

select case getplayerclass(index)

case 0
START_MAP = 1 '
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