25-05-2008, 01:40 PM
Converting to DX8 will allow for variable darkening. Simply have all the Vertices have their lighting colour loaded from global variables and have these global variables darken/lighten through time. Would be a nice effect.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?