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New Source Release
#23
GIAKEN Wrote:Wow this would be AMAZING.

snip.

You'd also need corner steps as well. If/when I do this, it'd probably how I'd be doing it, except currently I have 50 different tilesets which are map specific, so I'd just check if a certain tileset is loaded, and rather than waste an attribute, I'd simply check if the tile was a certain NUMBER :]

Rodaroda Wrote:
Labmonkey Wrote:but he still won't let me map. Big Grin

I'm very protective of my mapping position...

Anyway, i'm surprised you're releasing this for free Robin, looking forward to it ^.^

I knew I was going to release it from the start. I love open-source projects. I would have released it earlier I was as confident of the source as I am now.

Magdreamer Wrote:=D Wow. Shocking. :lol:

Get back to making the GUI xD
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


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