09-05-2008, 05:52 PM
Asrrin29 Wrote:There is code in there already to prevent you from casting while moving, take a look at that and see if you can adapt it to attacking as well.
Allright, I messed with it and it works, but its not great. Basicly They can still walk and attack, theres just a delay in between the attacking becuase canmove is false, But after the character attacks, it advances a step and attacks again. But, it looks better. Thanks.