06-05-2008, 08:48 PM
This might been idea before, but I'm gonna add it anyway.
On the server sided one, make a clock, make one on client sided one aswell.
Because if they start speed hacking, the clock time at the client sided, must be different than the server sided, so that'll be a way to check if they speed hack.
Just an idea.
On the server sided one, make a clock, make one on client sided one aswell.
Because if they start speed hacking, the clock time at the client sided, must be different than the server sided, so that'll be a way to check if they speed hack.
Just an idea.