04-05-2008, 02:53 AM
Bleeding and/or Severing Limbs
For a heavily PK style game.
When a player has been wounded to a certain amount. They begin leaving trails of blood on the map. Or if you wanted a skill to do this.
It would make it easier to chase down enemies.
As for the severing limb parts, this is going to be a stretch. First your game will need to make use of paper dolls. Randomly in combat, someone may strike a deadly blow; removing an arm or even beheading a player.
The sheer entertainment of watching the head of your enemy plopping off would be grand. Add some animations... :twisted:
For a heavily PK style game.
When a player has been wounded to a certain amount. They begin leaving trails of blood on the map. Or if you wanted a skill to do this.
It would make it easier to chase down enemies.
As for the severing limb parts, this is going to be a stretch. First your game will need to make use of paper dolls. Randomly in combat, someone may strike a deadly blow; removing an arm or even beheading a player.
The sheer entertainment of watching the head of your enemy plopping off would be grand. Add some animations... :twisted: