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LocalPlayerID function problems.. [FIXED]
#4
Not really. If you do that you'll have an empty parse(1). END_CHAR is only to say a packet is done, it is not interpreted. Then it will try to split the packet with SEP_CHAR and that will give you two pieces. The packet name and an empty string. In mirage that's done but it's really not needed at all. If you replace all "sep_char & end_char" with "end_char" it probably will make a fill bugs xD Well, sometimes we forget to check a fill things and that may cause a RTE9.
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