01-05-2008, 03:26 AM
Did you consider ever having terrain bonuses?
Such as each tile having it's own % in it's data3 (Or whatever) stored, and that value being applied to the unit's Defensive stats.
E.g. Tree tiles give you 27% defensive bonus, making it require strategy on some level to where you leave your unit when you aren't playing. Someone resting in a stronghold would be much better protected while away from the game than someone in a field.
Such as each tile having it's own % in it's data3 (Or whatever) stored, and that value being applied to the unit's Defensive stats.
E.g. Tree tiles give you 27% defensive bonus, making it require strategy on some level to where you leave your unit when you aren't playing. Someone resting in a stronghold would be much better protected while away from the game than someone in a field.