Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Convert Mirage to Direct 3d
#5
You don't need a surface for every tile, you can have a texture/surface for every 16 tiles. I know in, at least DX9's sprite system you can have a 256x256 area and only blt parts of it.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)