28-04-2008, 11:49 AM
Understanding the basics of how to add a stat of sorts to how data is saved and loaded in certain aspects (player, npc, items, spells, shops...) is actually decent for a first tutorial. I remember the days when people were asking how to break away from the formula which automatically set NPC HP/EXP, and the only somewhat tough part of that was understanding where everything loaded and how it was saved.
I think I posted a tutorial on it but forgot a few parts and didn't finish it in the end. Magnus posted one later that works quite well, I believe. This was before MSE1 even, so I can't really recall who did it exactly.
Think it was him, though.
I think I posted a tutorial on it but forgot a few parts and didn't finish it in the end. Magnus posted one later that works quite well, I believe. This was before MSE1 even, so I can't really recall who did it exactly.
