15-04-2008, 09:29 PM
It's not that simple. Most of the functions in Mirage Source are connected to the graphics engine.
All I need is the WinSock, packet handling systems and the account login system. From there I can re-add everything else.
It doesn't matter too much now though since I've started on a server that will work with Telnet (Atleast until I start writing the client). I'd like to make a Mirage-Based mud eventually, but without somebodys help I probably won't be able to achieve my goal.
Thanks anyway :mrgreen:
All I need is the WinSock, packet handling systems and the account login system. From there I can re-add everything else.
It doesn't matter too much now though since I've started on a server that will work with Telnet (Atleast until I start writing the client). I'd like to make a Mirage-Based mud eventually, but without somebodys help I probably won't be able to achieve my goal.
Thanks anyway :mrgreen: