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Optimize Your Packets!
#35
Alright Smile So I converted my packets succesfully from Client to Server, without any problems, using a slightly modified version of modBuffer. Now, I converted all the packets from Server sent to client to byte arrays, and it seems to be having alot of problems. The packets are all done good, I checked those over, but it seems to always totally freeze up the client side and crash VB6. I know this is the Server to Client because I did not have this problem when I had only Client to Server. Does anyone know what could possibly be causing this? :S

Edit: Basically, has anyone succesfully converted Server to Client packets? If so, I'd like to talk to you Big Grin
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