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Optimizing drag function
#4
So this:
[code]Public Sub ItemEditorInit()
'****************************************************************
'* WHEN WHO WHAT
'* ---- --- ----
'* 07/12/2005 Shannara Added gfx constant.
'****************************************************************

frmItemEditor.picItems.Picture = LoadPicture(App.Path & GFX_PATH & "items" & GFX_EXT)

frmItemEditor.txtName.Text = Trim(Item(EditorIndex).Name)
frmItemEditor.scrlPic.Value = Item(EditorIndex).Pic
frmItemEditor.cmbType.ListIndex = Item(EditorIndex).Type

If (frmItemEditor.cmbType.ListIndex >= ITEM_TYPE_WEAPON) And (frmItemEditor.cmbType.ListIndex = ITEM_TYPE_POTIONADDHP) And (frmItemEditor.cmbType.ListIndex
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