27-02-2008, 09:54 PM
Code:
' Chaos Gate attribute
If Map(GetPlayerMap(Index)).Tile(GetPlayerX(Index), GetPlayerY(Index)).Type = TILE_TYPE_CHAOS_GATE Then
frmChaosGateMenu.Show = True
End If
This may dont work either. anyway, i dont think it's "Visible" but "Show". I may be wrong.