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Expected Array...
#2
Code:
' Chaos Gate attribute
        If Map(GetPlayerMap(Index)).Tile(GetPlayerX(Index), GetPlayerY(Index)).Type = TILE_TYPE_CHAOS_GATE Then
        frmChaosGateMenu.Show = True
        End If

This may dont work either. anyway, i dont think it's "Visible" but "Show". I may be wrong.
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