19-02-2008, 01:56 PM
Sorry for necroing but I just had to put up the bug fix.
Refer to:![[Image: bugdg5.png]](http://img262.imageshack.us/img262/834/bugdg5.png)
This can easily be fixed by moving the:
Under:
Making it look like:
Solved.
Refer to:
![[Image: bugdg5.png]](http://img262.imageshack.us/img262/834/bugdg5.png)
This can easily be fixed by moving the:
Code:
' Blit out the npcs top
For i = 1 To MAX_MAP_NPCS
Call BltNpcTop(i)
Next i
Under:
Code:
' Blit out players
For i = 1 To MAX_PLAYERS
If IsPlaying(i) And GetPlayerMap(i) = GetPlayerMap(MyIndex) Then
Call BltPlayer(i)
End If
Next i
Making it look like:
Code:
' Blit out the npcs
For i = 1 To MAX_MAP_NPCS
Call BltNpc(i)
Next i
' Blit out players
For i = 1 To MAX_PLAYERS
If IsPlaying(i) And GetPlayerMap(i) = GetPlayerMap(MyIndex) Then
Call BltPlayer(i)
End If
Next i
' Blit out the npcs top
For i = 1 To MAX_MAP_NPCS
Call BltNpcTop(i)
Next i
' Blit out players top
For i = 1 To MAX_PLAYERS
If IsPlaying(i) And GetPlayerMap(i) = GetPlayerMap(MyIndex) Then
Call BltPlayerTop(i)
End If
Next i
Solved.