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Thread of questions
#12
Hmm, I just copy and pasted the line from your code to PlayerRec and the PutVar line that corresponds to it to the end of my SavePlayer Sub.
Then started up the server and client, logged into the first character in the list, logged back out of the game and then shut the server down with the server shutdown command.
On checking the .ini file for that account I found an extra value had been added - CanUpdateDisplayPosition = 0
The value was added right at the bottom of each characters information.

In a basic MSE the only places in the server code that the player is saved is on account creation, character creation, character deletion, the LeftGame sub and in ServerDestroy when the server is shutdown. Oh, is there a timer that saves players too?
I would suggest checking these to make sure that player saving is still intact.

Last resort, any chance I can get a look at the source code you've programmed. The code you've posted seems solid enough and I can't see any problems with what's there, especially when it comes to just the saving/loading part.
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