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Development Chronicle XII
#1
NARRATED VIDEO VERSION

Hello and welcome to the Development Chronicle XII for Legacy of the Zodiac II. This week I first off made all of the quests for the Den of Thieves; but you'll have to wait for the release to hear anything more about them. Next I enlisted a few Alpha Testers so that they can test as I go along and find errors and problems quickly. I basically spent the rest of the week fixing problems and errors they found and balancing things.

So as I said the first thing I did was make all of the quests for the Den of Thieves; so now I just have to make the quests for the Nyru Ruins and that should do it for the Haven Area.

The next thing I did was enlist a few Alpha Testers so they can test as I go along and find errors and problems quickly so I can fix them quickly.

The rest of the week was spent fixing errors; Smoke and Kimi found a large one that was just because I had the wrong PlayerAttack Sub; but they also found a few other errors with the engine that I had Bradyok fix. Bradyok also released XW RC4.3 which was mainly bug fixes so now the Quests are linked together.

Some things I balanced was mages and melees; magic etc. I also increased the potency of some of the buffs as well as adjusted the cool down time on all skills; the cool downs were WAY too high; so I lowered them a lot. I also added the class requirements to the equipment basically so the testers can only use what they should be able to; only thing I can't add the requirement too is things like armors which can be used by three classes; since Bradyok didn't add in multiple class requirements yet.

I figured I would feature a question by one of the users on the official forums; it was a question by Smoke; here's the question...

Smoke Wrote:I know we're still in the development stage, but how will the guild distribution work this time around?

Will there be a set limit?

Is it possible to get a drop to create a new one?

Guild banks?

Guild level? (if so, what will it do?)
Here was my exact answer...

Scythe Wrote:I don't have the details laid out yet which is why I haven't mentioned it publicly.

Initially, when Open Beta begins (not Closed Beta) there will be three guilds handed out; these will be the only three handed out. They will be handed out based on something from Closed Beta; not sure exactly what. Perhaps the top people from Closed Beta will get a guild. These three guilds are basically to get the guilds going so that there are some right off the bat.

It will not be possible to get a DROP to create a new one; but there will be a way to create a new one; this is the basics of it...

There will be a semi-high level quest; probably level 250-300 that will require teamwork; like you literally cannot do it by yourself.

The quest will give you an item that you must bring to me and ME only; since only I will have the power to make guilds anyways.

Now, you cannot just give me the item; tell me the name; and it's made; there are other requirements and limitations.

I must approve of the name; I will not allow anything I feel is dumb or stupid; like Bunny Lovers; Electric Jelly Squad; Indy Rockers or anything that's dumb, stupid, retarded or just doesn't fit into the game. You must also have a certain amount of people that want to join; most likely 10 people; and they must all be at least a certain level; I am thinking probably like level 150; so you can't just have some friends etc make a bunch of level 1 characters just so you can get the guild founded; they have to be real legit players. You must also have a description of the guild, like what your goal is, basically what your guild is about. And obviously you have to pick which faction your guild will be in.

There may or may not be a set limit; but if there is it will be something large like 5 per faction; remember that guilds are more like armies under each faction.

A guild bank would be something Bradyok would have to code into the engine; of course people can still use characters for banks as well as the built in individual character banks. I think he said he was going to recode the guild system later on so that is something he will probably do.

I am guessing guild level could be scripted someway; DD would have to do it; but I don't know what it would do; perhaps allow a certain amount of people and stuff. What I really want is a better built in guild system so I can do things like limit how many of a certain rank can be in a guild and stuff.

-Scythe

The fact that I am giving out the first three guilds based on Closed Beta is mainly because there are no other rewards for participating in the Closed Beta; and the accounts will be wiped after; so many people wouldn't want to participate I am guessing; maybe since the three guilds will be given out based on it more will want to.

Here is the link to the original topic where it was asked (so you can reply and talk about it if you want)...

http://www.legacyofthezodiac.net/LoZIIFo...?f=5&t=334

That is all for this week, see everyone next week!

Thanks for listening,

-Scythe
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