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about tiles size. [Hello community!]
#2
It isn't a problem at all.

You'd need to simply change the way the tiles were rendered.

Because of the way the map is currently set up, having 64x64 tiles will actually be faster than using 32x32 tiles in some ways.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
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