03-02-2008, 07:10 PM
Woot. Added colour to the text.
Needed to set the array to a custom RECT which has the Text as string, red as byte, blue as byte + green as byte.
Then I created a function which would take the QBColour and convert to RGB.
Also, noticed the grammar was off on items + npc names starting with vowels, so I added a grammar system which checks the first letter and uses 'an' or 'a' depending on the letter.
![[Image: grammar.png]](http://i38.photobucket.com/albums/e112/Kite_Minase/grammar.png)
Needed to set the array to a custom RECT which has the Text as string, red as byte, blue as byte + green as byte.
Then I created a function which would take the QBColour and convert to RGB.
Also, noticed the grammar was off on items + npc names starting with vowels, so I added a grammar system which checks the first letter and uses 'an' or 'a' depending on the letter.
![[Image: grammar.png]](http://i38.photobucket.com/albums/e112/Kite_Minase/grammar.png)

Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?