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Custom Visual Inventory
#1
Hello, I am attempting to code a visual inventory without using any tutorials. So far, I have it blt your items into a visual inventory picture box. But, I can't get it to do it right when you open frmMirage. For some reason, if I add an UpdateInventory into Form_Load, I get an error because the player hasn't been loaded yet. I tried using a timer and such.

Is there a reason that frmMirage would load before the game itself starts? Meaning, when you open up frmMainMenu?

Any help would be appreciated!
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