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Game Design
#21
Blodyavenger Wrote:I totally disagree with idea where everyone would be a GOD. That removes point of the design. In case everyone is a god it doesn't matter if you are a good at all. Squirrel or god, everyone is the same.

That system with few gods would work because when gods leave their kingdom or whatever it is, the loose strength if I'm not wrong - that was said in original concept. Please, for your sake, don't turn interesting content into boring one. What your are talking about is very confusing system and far away from original.

Noone said how hard would it be to become a god / to retake god's seat. It would not be like that some players become god and stay like that forever,
you can make "Week" endurance of "godness" and then you can't become one for at least one week.

Ok, that's my opinion

That's exactly what I told Joost when I seen this thread.
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