14-01-2008, 01:31 PM
Robin Wrote:Matt Wrote:Congratz.
But, does it really take that long to convert just a few blts here and there to DX8?
Lol. You really don't understand DirectX do you?
DirectX7 allows you to use DirectDraw, which allows you to just copy any piece of a bmp file to a backbuffer and create an image.
In DirectX8 you no longer have 2D support. Everything needs to be created in a 3D environment and all the sprites and tiles need to be saved in a texture format.
All the ingame graphics need to be created using polygons.
Ahh. I get it now.
We gotta start off somewhere. Lol. Learning DirectX in all would be nice. xD