31-12-2007, 02:41 AM
Log 000
Log 001
Log 002
Log 003
Log004
Code:
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::2/7/08::
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::Deathlycat::
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* Changed default MSE1 constants (gamename, enginename, website).
* MAX_MAPS = 10; MIN_ITEMS = 15; Added movement constants (just there, don't do anything yet)
* Reorganized client folder (moved things to data sub-folder)
Log 001
Code:
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::2/10/08::
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::Deathlycat::
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* Full player names are required for commands
* EXP rollover
* Removed ResizeGUI function
* Added GUI folder in client/data/gfx
* Added player HP/MP/SP bars on the side (functioning)
Log 002
Code:
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::2/11/08::
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::Deathlycat::
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* Started working on clique system [non-coded] (need to figure out attributes)
* Started working on GUI mock-up
Log 003
Code:
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::2/16/08::
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::Deathlycat::
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* Now, users input chat into a textbox, not onto the screen.
* Displays FPS and map coordinates in upper-left part of screen.
* Removed a piece of dead code from the gamelogic
* NPC names are now drawn 4 pixels above them.
Log004
Code:
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::2/17/08 - 2/19/08::
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::Deathlycat::
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* Displays sprite on character create, rotates [starting at D -> L -> R -> U -> (repeat)] every 1 second. Also, whenever you click on a new class or use the arrow keys to select another, it resets it to the down position and starts looping.
* Now, users have the option of displayign their coordinates (Map #(X,Y)) by typing /pos, /pos on, or /pos off. Just /pos will switch between what they have. Then, it saves their setting into their character and loads it whenever they play.
* NPCs have HP bars under them (filled up is green, depleted is red)