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Tiles0.bmp , tiles1.bmp, tiles2.bmp
#2
Advice: Don't do it the way Elysium, and thus most other engines, do it.

Loading 200mb+ of graphics is not the best way to make your game good.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
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