20-07-2008, 07:40 AM
GIAKEN Wrote:Well you still need to make sure you're checking if MapNpc().Num > 0...also make sure that the NPC editor is sending the size value right and that it's being sent to the client and that the server is saving and loading it correctly.
Saving and loading works fine my code is now this , wich checks also if its bigger then 0:
Code:
' Blit out the npcs
For i = 1 To MAX_MAP_NPCS
If MapNpc(i).Num > 0 Then
nnum = Npc(MapNpc(i).Num).Size
Call BltNpc(i, nnum)
End If
Next i
Well i could make a
Senddata("requestsize & Sep_CHAR & Npc(MapNpc(i).Num)& SEP_Char & End_CHar ") and then let the server reply with the size, will try that.