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Calculations
#1
I have been looking at the way MS calculates things like block and critical as well as maximums. I changed the stats to these five.

Strength
Endurance
Dexterity
Wisdom
Agility

What I can't figure out is a nice even way to calculate the maximum HP, MP, SP, Critical, Block and Regen while keeping it all even and having it sort of make sense. Does anybody have any ideas?
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