21-07-2008, 06:18 AM
Gotten the planet production script done.
When using stored ticks on a planet, you get income and resources based on population and extractors built. Also your drone reserves are increased based on how many drone factories you have on that planet.
This is all multiplied by how many ticks your have stored on the planet.
Each planet has a resource type, either organic, mineral, or chemical, and you will get the resource type of the planet you are harvesting on. These basic resources can them be refined down to usable substances, or simply sold on the market.
Aside from that, I also have portions of your main computer(custom menu) completed, the tick system completed, all building scripts for planets also completed.
Next thing I plan on tackling is the different attack modes, and adding more to the main computer menu.
This is the test planet I have been testing everything on, just a little island in the corner.
![[Image: testplanetjd0.png]](http://img507.imageshack.us/img507/9462/testplanetjd0.png)
I'm using 45x45 maps, so planets can potentionally have lots of landmass, equaling huge colonies.
However the Building Kits are expensive, so dont expect a huge colony to be cheap.
Also each planet only has one resource type, so if you want other resources, your going to have to have multiple colonies, or pay high prices for it on the open market.
When using stored ticks on a planet, you get income and resources based on population and extractors built. Also your drone reserves are increased based on how many drone factories you have on that planet.
This is all multiplied by how many ticks your have stored on the planet.
Each planet has a resource type, either organic, mineral, or chemical, and you will get the resource type of the planet you are harvesting on. These basic resources can them be refined down to usable substances, or simply sold on the market.
Aside from that, I also have portions of your main computer(custom menu) completed, the tick system completed, all building scripts for planets also completed.
Next thing I plan on tackling is the different attack modes, and adding more to the main computer menu.
This is the test planet I have been testing everything on, just a little island in the corner.
![[Image: testplanetjd0.png]](http://img507.imageshack.us/img507/9462/testplanetjd0.png)
I'm using 45x45 maps, so planets can potentionally have lots of landmass, equaling huge colonies.
However the Building Kits are expensive, so dont expect a huge colony to be cheap.
Also each planet only has one resource type, so if you want other resources, your going to have to have multiple colonies, or pay high prices for it on the open market.
