12-11-2007, 09:49 PM
Sorry, this is the sub that should've been posted (my bad) with my guide:Give that a try.
If that still doesn't work, you can just use my download link: http://www.talkanime.net/3.0.7/MS3.0.7v2.rar MS 3.0.7 which has all of the fixes/changes mentioned in my guide implemented.
Code:
Sub AddChar(ByVal Index As Long, ByVal Name As String, ByVal Sex As Byte, ByVal ClassNum As Byte, ByVal CharNum As Long)
Dim RS As ADODB.Recordset
Set RS = New ADODB.Recordset
RS.Open "SELECT * FROM characters;", Conn_Client, adOpenStatic, adLockOptimistic
RS.AddNew
RS!Account = Player(Index).FKey
RS!Name = Trim(Name)
RS!Sex = Sex
RS!Class = ClassNum
RS!Sprite = Class(ClassNum).Sprite
RS!Level = 1
RS!str = Class(ClassNum).str
RS!DEF = Class(ClassNum).DEF
RS!SPEED = Class(ClassNum).SPEED
RS!MAGI = Class(ClassNum).MAGI
RS!Map = 1
RS!X = 1
RS!Y = 1
RS!HP = 10
RS!MP = 10
RS!SP = 10
RS.Update
If Player(Index).Char(CharNum).FKey = 0 Then
Player(Index).Char(CharNum).FKey = RS!FKey
End If
RS.Close
Set RS = Nothing
End Sub
If that still doesn't work, you can just use my download link: http://www.talkanime.net/3.0.7/MS3.0.7v2.rar MS 3.0.7 which has all of the fixes/changes mentioned in my guide implemented.
William Wrote:=P If he didn't change the MAX values, the server wouldn't start at all.Quote:I recommened using my sql dump. This will give you 5 maps, 5 shops, 5 items, 5 npcs, and 5 spells. Set your MAX_ variables to equal these (both client and server) and test out your 3.0.7 server.Did you sett all MAX_ to 5?