06-11-2007, 08:57 PM
Dragoons Master Wrote:Realy... stop trying to make all this things, the all can be hacked, somehow, I don't know how, but they can. The best thing would be changing canmove functions from client to server... That's a final bug fix. Then just check the last time the player moved server side and make it sure he can't move until a second or so, just a time lock, server side.How can they hack a Timer function in the server? This isn't added to the client.
I haven't tested it william, but I'm sure there is a way to hack Timer function.