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Saving Player Not Needed
#12
Zephius Wrote:@William

If you made it so they could choose when to save I would definantly think that could be abused. Item duping, account duping, DOS.
Eh, why? I would just send the index, then save the player if the index is online.

Perfekt Wrote:It'd be really easy to spam your server and crash it.
No it wouldn't, you do know that you can make it so you can only press the button onse every 5 minute etc.
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