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Saving Player Not Needed
#13
Major Wrote:
Zephius Wrote:@William

If you made it so they could choose when to save I would definantly think that could be abused. Item duping, account duping, DOS.
Eh, why? I would just send the index, then save the player if the index is online.

Perfekt Wrote:It'd be really easy to spam your server and crash it.
No it wouldn't, you do know that you can make it so you can only press the button onse every 5 minute etc.

Obviously. But what if people all press it at once? Odds are, it's gonna crash.

Besides, there ARE ways around doing that, if someone really wants to crash your server, they can easily do it.

It's just a dumb idea, imo. But do what you want, it's your game.
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