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Eretz, Formerly Awakening, An Action/Adventure ORPG
#14
Update 7/22/08

Change log :
Features
1. 120 Total Skills - 24 Skills per class, 5 classes total, 3 skill trees per class.
2. Aggro-system - All damage dealt to an enemy and all damage taken, Totaled into a chart for that specific fight, More damage delt + more damage taken = More likely the enemy will attack you.
3. Looting System - Each enemy, when killed, will leave its corpse behind for 1 minute ( 5 minutes on bosses ) - Left clicking the corpse will open up a inventory bag for that particular enemy. Right click the item to loot it.
4. Buffs and Debuffs - Buffs, Given to a character(s) via skills from the player or allied players, Increases stats dependent on the buff. Debuffs do just the opposite of buffs, Reducing the stats of the player, dependent on the debuff
5. Different morals for NPCs - Not only is there the normal NPC morals, There are also 2 new ones, As well as bosses have their own Moral.
6. Bosses - Each boss has its own moral, Skills, Items, Type of Combat. Some vary to summoning skills, to buff/debuff skills, to straight up active skills. Every boss fight will be different each time (Uses same stuff, Just at different times, giving a unique fight each time)
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