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VB Mario Contest
#15
Great, idea about the collision detection, no need to check each step. But instead run a loop and store the closest wall into memory etc..

Just using bitblt for the bkg, and transparentblt for the player. Just the very basic.

Dave Wrote:Mario uses grid detection, too. I wouldn't bother doing it pixel by pixel ;-;
Its for fun, since then you can draw your maps in photoshop.
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