27-09-2007, 03:20 PM
I think you're getting a bit confused as to what Mirage is.
We're not building an engine here. In fact, we haven't modified the downloadable source code in over 3 years.
This source is here for anyone to use and to turn it in to what ever they want.
Other engines use this source to make it accessible to the not-so-tech-savvy, but that's not what we want to do with Mirage.
It's just the basics for people to build off. We can't add any features like new map editors and the such, because not everyone would want it in their games.
We're not building an engine here. In fact, we haven't modified the downloadable source code in over 3 years.
This source is here for anyone to use and to turn it in to what ever they want.
Other engines use this source to make it accessible to the not-so-tech-savvy, but that's not what we want to do with Mirage.
It's just the basics for people to build off. We can't add any features like new map editors and the such, because not everyone would want it in their games.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?