04-09-2007, 01:20 PM
Im proud to say that I wasn't the one programming wrong, it was Verrigan :p Sorry verr, but its true.
I checked all numbers in my source that related to 75. And noticed my MAX_PLAYERS = 75. Now, in his tutorial he told us to change MAX_PLAYERS = 70 to MAX_PLAYERS = 500. And I bet many of you did who added this, since you just want more loops to run in your ms and think it will be able to carry that many players. And Im pretty sure thats why you guys havnt found it yet. But I changed it to 75. Therefore only 75 maps worked, and therefore I noticed it.
So for some reason, the MAX_PLAYERS is related to the maps when IOCP is added, dunno how or why. But I will keep my MAX_PLAYERS at 310 now, since I have 300 maps I will edit, and want to be on the safe side.
PROBLEM SOLVED!
I checked all numbers in my source that related to 75. And noticed my MAX_PLAYERS = 75. Now, in his tutorial he told us to change MAX_PLAYERS = 70 to MAX_PLAYERS = 500. And I bet many of you did who added this, since you just want more loops to run in your ms and think it will be able to carry that many players. And Im pretty sure thats why you guys havnt found it yet. But I changed it to 75. Therefore only 75 maps worked, and therefore I noticed it.
So for some reason, the MAX_PLAYERS is related to the maps when IOCP is added, dunno how or why. But I will keep my MAX_PLAYERS at 310 now, since I have 300 maps I will edit, and want to be on the safe side.
PROBLEM SOLVED!