29-08-2007, 09:42 PM
Depends on what you mean by more fun.
You could make the "ACT" of pkilling more fun by:
1. More sprites per character.
2. Different attack options, maybe using the key pad for combat. You could have swipe, parry lunge, dodge, etc.
3. Spells that cause more than just damage or healing. (I haven't checked out your game yet.) Such as paralyze, poison, curse, blah blah blah limitless.
4. Adding intense midi sounds while fighting players. (minor idea)
You could make the "RESULT" of pkilling more fun by:
1. Recording kill/death numbers.
2. Rewarding experience from pking. (Balance it with a system that prevents exp abuse.)
3. Have a weapon that gains more powerful the more players u kill.
4. If you have quests, incorporate killings players with titles into the quest system. (Maybe your quest as an assassin must kill a clan leader or whatever.)
5. You could have have an option where players can just knock out other players, rather than
kill them.
6. An option to place players in jail after they knock them out.
7. Magic-users could capture pked player's soul, and until the magic user logs of or is killed
the player with less than a soul is MUCH weaker.
I dunno just a bunch of random ideas.
-Shaded Kainest -
You could make the "ACT" of pkilling more fun by:
1. More sprites per character.
2. Different attack options, maybe using the key pad for combat. You could have swipe, parry lunge, dodge, etc.
3. Spells that cause more than just damage or healing. (I haven't checked out your game yet.) Such as paralyze, poison, curse, blah blah blah limitless.
4. Adding intense midi sounds while fighting players. (minor idea)
You could make the "RESULT" of pkilling more fun by:
1. Recording kill/death numbers.
2. Rewarding experience from pking. (Balance it with a system that prevents exp abuse.)
3. Have a weapon that gains more powerful the more players u kill.
4. If you have quests, incorporate killings players with titles into the quest system. (Maybe your quest as an assassin must kill a clan leader or whatever.)
5. You could have have an option where players can just knock out other players, rather than
kill them.
6. An option to place players in jail after they knock them out.
7. Magic-users could capture pked player's soul, and until the magic user logs of or is killed
the player with less than a soul is MUCH weaker.
I dunno just a bunch of random ideas.
-Shaded Kainest -