26-08-2007, 07:54 AM
Client side, whatever you have to recieve the "damagedisplay" packet, set a timer variable to whatever you want.
Like.. Timer = 15
Then in the Gameloop add
Like.. Timer = 15
Then in the Gameloop add
Code:
If Timer > 0 Then
Call Drawtext(blah blah blah)
End If