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Socket for Movement - Completed
#4
Yeah, instead of letting everything getting buffered and such in one socket. The new movement socket handles only movement and therefore decreases the delay and preassure on the main socket Tongue I dont have so much knowledge in what benefits it has. But sounded like a good idea when bhenur told me about it. And that wow uses like 4-5 for it Tongue

Hopyfully Bhenur can explain some about it, since he recently read up on this kind of things. Tongue

From the reference:
Congestion control

The final part to TCP is congestion control. TCP uses a number of mechanisms to achieve high performance and avoid 'congestion collapse', where network performance can fall by several orders of magnitude. These mechanisms control the rate of data entering the network, keeping the data flow below a rate that would trigger collapse.

Acknowledgments for data sent, or lack of acknowledgments, are used by senders to implicitly interpret network conditions between the TCP sender and receiver. Coupled with timers, TCP senders and receivers can alter the behavior of the flow of data. This is more generally referred to as flow control, congestion control and/or network congestion avoidance.

Modern implementations of TCP contain four intertwined algorithms: Slow-start, congestion avoidance, fast retransmit, and fast recovery (RFC2581).

Enhancing TCP to reliably handle loss, minimize errors, manage congestion and go fast in very high-speed environments are ongoing areas of research and standards development.
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