13-09-2009, 01:03 AM
You could easily do this.
Have the map server send all the map data to the main server WHEN LOADING ONLY, have the main server act exactly the same as it does when handling the map shit, and only have the main server save maps when it closes, which it then sends all the maps to the map server...this way there is only interaction when loading and unloading.
Have the map server send all the map data to the main server WHEN LOADING ONLY, have the main server act exactly the same as it does when handling the map shit, and only have the main server save maps when it closes, which it then sends all the maps to the map server...this way there is only interaction when loading and unloading.