03-08-2007, 08:40 PM
There are a lot of questions there, I think they need to be addressed seperately;
1. The open source code supported by the website is Mirage Source, MSE1, 3.0.3, and 3.0.7 most of the members have worked with or at least studied this code before starting their own project. If you have a question about a specific game/engine please post it in the subforum for that game/engine.
2. This kind of feature would need a fair knowledge of programming and grphics coding, I think I remember there being at least one project that had this as a feature, which one I'm not sure.
3. From what I understand of it, having MySQL or a similar database programmed into the game/engine helps alot with website account integration.
4. Are you refering to a particular server? Mirage(MSE!) uses Winsock to determine the IP address of the server when it's started, the code for setting this in the client is at the top of modConstants. GAME_IP and GAME_PORT
5. I don't agree with games at this level of developement charging for membership, but that's just a personal opinion! Donations schemes or item malls seem like a good idea for raising revenue, as to how to do it, that's beyond me right now, anyone else know??
6. As a rough guide from MSE1 you'd have to alter the code to 32x64 sprites, change the sprites.bmp for the new graphics and then modify the classes.ini file and associated code.
And your last post, Mirage doesn't have scripting, but there are some mighty fine tutorials on the site, best of luck.
Hope some of this has been at least a little help...
1. The open source code supported by the website is Mirage Source, MSE1, 3.0.3, and 3.0.7 most of the members have worked with or at least studied this code before starting their own project. If you have a question about a specific game/engine please post it in the subforum for that game/engine.
2. This kind of feature would need a fair knowledge of programming and grphics coding, I think I remember there being at least one project that had this as a feature, which one I'm not sure.
3. From what I understand of it, having MySQL or a similar database programmed into the game/engine helps alot with website account integration.
4. Are you refering to a particular server? Mirage(MSE!) uses Winsock to determine the IP address of the server when it's started, the code for setting this in the client is at the top of modConstants. GAME_IP and GAME_PORT
5. I don't agree with games at this level of developement charging for membership, but that's just a personal opinion! Donations schemes or item malls seem like a good idea for raising revenue, as to how to do it, that's beyond me right now, anyone else know??
6. As a rough guide from MSE1 you'd have to alter the code to 32x64 sprites, change the sprites.bmp for the new graphics and then modify the classes.ini file and associated code.
And your last post, Mirage doesn't have scripting, but there are some mighty fine tutorials on the site, best of luck.
Hope some of this has been at least a little help...