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Willys' Tutorial
#14
Magnus Wrote:if the server has to check the items, you'd still need to send ALL the information the client has to the server, then have the server end an "ok" so it'd still be the same, only backwards?
Of course not.

Server knows data. Clients knows data. Client uses the data to inform players, like what item it is, amount of dmg, picture, etc, and server knows the data for the calculations, such as damage. So even if someone'd modify his client-side data, it would only appear to be something else in his client, and wouldn't do any more dmg or so.
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