26-07-2007, 09:05 PM
Not that I could find...
I noticed that sometimes the npcs would stop following, but a tiny bit of debugging found out that you used a different style blocked tile check that usual, so I just needed to edit that and it was fine.
I noticed that sometimes the npcs would stop following, but a tiny bit of debugging found out that you used a different style blocked tile check that usual, so I just needed to edit that and it was fine.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?