17-09-2008, 05:55 PM
Because it would cause errors.
When you call GetPlayerStat(index, Stats.Strength) it would be the same as GetPlayerStat(Index, 0). Since the array doesn't start with 0 this would cause errors.
Then all the other stats would be 1 number off.
When you call GetPlayerStat(index, Stats.Strength) it would be the same as GetPlayerStat(Index, 0). Since the array doesn't start with 0 this would cause errors.
Then all the other stats would be 1 number off.