09-07-2007, 08:56 PM
precrid Wrote:Dave Wrote:Put all of this in modThinkAboutItOkay still not understanding what are you trying to do the only thing yopur doing is getting me confused morethen i already am. Okay using the blt things is right but what after this how to open tile1.bmp and set this sprite and if it hits player change it to another sprite.
If AddBltFlagsToGameLoop = true then
Goto NextStep
End If
Exit Sub
NextStep:
For each flag in Map
CreateRects
Blt
Next
Dude.. It's really simple to add. We're not just going to hand you the code. You need to learn to do something on your own. And this is super easy. You say you understand how to do something, but yet you don't. You define the tile type, then where it checks all the other tile types, add a check for the new tile type, and if it is that type, then make it execute the code and what not.
Just copy the rest of the stuff. You'll understand better.