22-09-2009, 02:13 PM
Labmonkey Wrote:lets see, if 255x255 = 2mg, then 30x30 maps are about 20kb. If you have a thousand maps (which i REALLY doubt you have) that will be 200mb. You probably only have 100-200 maps though, and I really wouldn't be worried.
The 200mb is file space right? If it is, then 200mb is more than enough. If its bandwidth you, you should upgrade.
I haven't them YET but my game will actually need that amount of maps. You see, it'll be some wildlife simulator. And people will have to find their prey. If many people should be able to survive there I need many maps so prey still has to be found while there's enough to feed everyone. Also it's some more space to roam... 8-)
And yes, I'm at making the mapper's work easier by putting in some automatic map generation... like random placed trees and floor (letter has seamless tiles!) ... so actually it would be not that big of a problem to actually create the maps rather than transmitting them or finding the right size...
