Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Questions
#4
Why write it out when I've already done it as well as you're gonna get with Mirage? :|

If you want some pointers though, here you go:

1. Add values to store the icon number. Obviously.
2. Use BltToDC and manually write out the co-ordinates of the rendering, rather than using multiple image boxes.
3. For the mouse scanning, do it manually as well. Just re-use the co-ordinates used for the rendering to save coding space.
4. Make sure you add it to the damn spell packets.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)